Team PilotDevs

P.R.S.I.M

Easy-to-use, webased, AI powered 3D scene construction tool.

P.R.S.I.M

Video Demo

About this project

PRISM: Physics-aware Room Import, Segmentation, and Manipulation is a browser-based 3D scene editor for importing GLB room/object scans, separating scene geometry into editable objects, and assigning semantic labels, materials, and physics properties with AI assistance. It combines manual editor controls with an agentic Gemini-powered chat interface that can move objects, adjust materials, toggle gravity/collisions, generate backgrounds, add Meshy assets, and export scene/physics data. Use cases include turning SceneGen or scanned GLB rooms into interactive physics-ready scenes, rapidly preparing demo environments for games or simulations, testing how imported objects behave under gravity/collision rules, and using natural language to edit complex scenes without manually selecting every property. It is especially useful for workflows where raw 3D imports need to become structured, labeled, editable, and simulation-aware assets.